![]() The June 2010 DirectX SDK includes a D3dcompiler_43.dll that exports the new D3DCreateBlob function. However, your code will be cleaner and easier to maintain if you use the version-less Makes legacy data-type names equivalent to the new version-less data-type names. The June 2010 DirectX SDK removes versioning from several Direct3D data types that cross runtime versions. Version-less Naming of Cross-Runtime Data Types Modifications to the C++ declarations for XMFLOAT2A/3A/4A/4X3A/4X4A toīetter support these types in C++ templates.Use of Visual Studio style SAL annotations.Unified handling of floating-point specials between the Windows SSE2 and no-intrinsics implementations.Addition of XMVectorDivide to optimize SSE2 vector division operations.The June 2010 release updates XNAMath to version 2.03, which includes the following changes: The Summary pane has a new Direct3D Information section, that shows details about whatĭirect3D capabilities are present on the computer.In the Shader Debugger, it is possible to copy register and variable data to the clipboard. ![]() Immediately, rather than the first time they are read.
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